Alpha 2.3! Bug fixes, Improved Balance, and Footsteps!
This is just a minor update, but includes some pretty important fixes and improvements overall. Recently, I've been taking better advantage of Game Maker's debug mode and corrected one memory leak issue, there's bound to be more, but this is a good step towards flawless performance.
The attack system has been tweaked to change based on your character's size. Smaller characters attack quick and fast, but don't do much damage. Large Giant Characters deal massive damage, but attack very slowly. This new feature adds a whole new dynamic to the way you can play.
Sounds have been tweaked for swinging swords and sounds much better. I also added the much needed footstep sounds that can fill the empty soundscape sometimes. These Sounds change based on your player size and speed. Footsteps will later be changed to match the material being walked on, but for now, everything is grass.
Files
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Immortal Quest
Become Invincible
Status | In development |
Author | Jay Arnold |
Genre | Adventure, Role Playing |
Tags | 2D, Side Scroller, Tower Defense |
Languages | English |
More posts
- Old new additions - Immortal Quest (Beta 1.3)Feb 06, 2024
- Halloween Update! Things are getting darker.Nov 03, 2021
- Crystal Quest Alpha 3.1Aug 11, 2021
- My Game works now!Aug 10, 2021
- Crystal Quest Alpha 3.0Aug 02, 2021
- Alpha 2.1 Update - Dragon Mechanical BossNov 16, 2018
- Lots of new stuff.Nov 14, 2018
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